I went through a lot of pain to figure out how to statically link packages with vcpkg and Visual Studio so I am writing this tutorial so you don’t have to go through the pain that I did. Note no errors are thrown while building nnet. CMake finds the static libraries: and it seems that everything is linked statically except libcrypto: readelf -d exec 0x0000000000000001 (NEEDED) Shared library: libcrypto.so.1.0.0 0x0000000000000001 (NEEDED) Shared library: libc.so.6 0x0000000000000001 (NEEDED) Shared library: ld-linux-x86-64.so. Unfortunately, (or fortunately depending on your view) vcpkg works uses dynamic linking out of the box but static linking your libraries requires some leg work. pyd on windows, finding python libraries/headers, etc) The rest is just boilerplate (eg: changing module extension to. Cmake link to static library Hello I'm getting started with CMake, and loving the potential of it, thought having a though time finding understandable documentation or guides. Im using the package manager vcpkg to install the (static) Boost libraries via vcpkg install boost:圆4-windows-static. source code and link the application with SDKs static library (rplidardriver. Thus, to forward your intended link flags to the linker, you must use the LINKER: prefix. targetlinkoptions (mytgt PRIVATE 'LINKER:-as-needed') Note that CMake always passes flags to the configured compiler. Main shared library (filenames changed to protect the innocent): ADD_LIBRARY(nnet SHAREDĪnd then I'm building a python module that links in the library: # Build python moduleĪDD_LIBRARY (other_lib SHARED $) Declare composition node library in CMake, as well as continue the port. This is how you add linker flags to a target in modern CMake (3.13+): mytgt can be an executable, library, or module. Is there something special I have to do to get this to However, I've also got another library that links against the shared library and it works fine on linux, however, on windows I get a message along the lines or "error can't find Release/nnet.lib" during link-time. Of a small set of files, and I've got it compiling just fine on both linux and windows. This all to yields a wonderfull 'Hello, World'. I've got a library definition in CMake that builds a shared library out The library consists of two C++ files, an C API that exports the code in the C++ files, a C++ program that uses the C API and finally a CMakeList.txt that can build all programs but the program that uses the static library.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |